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Stockholm
Sweden
+46 70 277 69 96
Bill@1618holding.com
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Ripple Shader Background
Personal / R&D — 2026
A WebGL ripple simulation running behind this very site, reacting to cursor and touch input in real time.
Overview
Built as the backdrop for this portfolio, the effect renders a low-resolution wave simulation to a trio of ping-ponged render targets, then upscales it behind the content.
Mouse and touch input inject a circular disturbance into the simulation, which propagates outward using a simple four-neighbor wave equation with damping.
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